
Fast Paced Hotline Miami First Person Shooter | PROJECT DOWNFALL Gameplay Impressions
Project Downfall Gameplay Impression! Project Downfall (PDF for short) is a trippy, reflex based shooter with adventure elements. This is a Project Downfall First Impression ! Let's Try Project Downfall !
Let's Try Project Downfall Part 1!
► Project Downfall is currently at status: Early Access
► Project Downfall was acquired by:
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► Visit the Project Downfall Website at:
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► Project Downfall Gameplay Overview
Project Downfall (PDF for short) is a trippy, reflex based shooter with adventure elements. The game is an overall mashup of the the movie „Falling Down” with M.Douglas and the style of „Hardcore Henry” and „John Wick” in a retro (DOOM,Duke3d,Hexen etc) stylised visuals with modern post effects and Dynamic Original SoundTrack.
You start in your apartment after another routine day at the office and your adventure starts from there. The storyline will progress with completion of main missions and branch out depending on various factors (chosen path, mental state, specific choice/interaction/pickup/etc)
You are a regular, middle class citizen. By day, leading your ordinary, rinse-repeat corpo-routine life, with your lovely girlfriend Olga by your side, a well paid job and crib with an amazing view. What more could a guy want?
Yet you feel privileged and as a true socialist you feel you need to give something back…
...By night, you give your contribution to society as a self-proclaimed dealer of justice, dispatching all sorts of scum with extreme prejudice… Or, at least that is what you think...
Main missions will be accessed from your car outside the apartment. In one of the earliest updates after the games Early Access release, the area will be expanded with a freeroam hub which will open up to other parts of the city with optional missions with progression of the game.
With addition of new levels during Early Access, the plot will branch out at certain points leading down alternate paths/levels. Certain levels will only be accessible with certain restrictions (ie depending on timeline, if certain character was discovered/spared/killed and son on). The game will offer multiple endings.
► Project Downfall Gameplay Features
A fast paced shooter where reflexes and quick thinking count. Think more Hotline miami in FPS than DOOM. Levels play more like fast paced puzzles with lethal consequences
A dynamic and fitting Original Soundtrack which adapts to what's going on on-screen
Non linear progression. Certain scenes will play out differently depending on your choices and state of mind, or maybe even will reveal alternate levels, routes to your goal
Cannon fodder
Trippy visuals
Sanity system. The world will react to the players self-medication threshold in varied ways throughout the games timeline.
No health regen
Actually no way of replenishing your health at all
in the current Early Access build: each path/route offers a minimum of 8 levels. Possibly more if conditions are made and areas are discovered.
Combo kill and style system
The Superkick
lots of fun ways of dispatching your foes
Leaderboards
Avatar by Triforce-Kun@tumblr
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