FEZ Playthrough | Part 1

Channel:
Subscribers:
9,580
Published on ● Video Link: https://www.youtube.com/watch?v=Mi5hiLnKXiw



FEZ
Game:
FEZ (2012)
Category:
Let's Play
Duration: 39:37
70 views
3


Welcome to FEZ! As always I hope you enjoyed the video, if you want to see more content like this then please consider subscribing.

What is FEZ?

Fez (stylized as FEZ) is an indie puzzle-platform video game developed by Polytron Corporation and published by Trapdoor. The player-character Gomez receives a fez that reveals his two-dimensional (2D) world to be one of four sides of a three-dimensional (3D) world.

The player rotates between these four 2D views to realign platforms and solve the game's puzzles. The object of the game is to collect cubes and cube fragments to restore order to the universe.

Fez is a two-dimensional (2D) puzzle platform game set in a three-dimensional (3D) world. The player-character Gomez lives peacefully on a 2D plane until he receives a red fez and witnesses the breakup of a giant, golden hexahedron that tears the fabric of spacetime and reveals a third dimension. After the game appears to glitch, reset, and reboot, the player can rotate between four 2D views of the 3D world, as four sides around a cube-like space.

This rotation mechanic reveals new paths through the levels by connecting otherwise inaccessible platforms, and is the basis of Fez's puzzles. For example, floating platforms become a solid road, discontinuous ladders become whole, and platforms that move along a track stay on course.

The object of the game is to collect cubes and cube fragments, which accrete to restore order to the universe. In search of these cubes, Gomez traverses the game environment by jumping between ledges. Other platforming elements change with the level themes, including crates that activate switches, bombs that reveal passages, and pistons that launch Gomez airborne.

The exploratory parts of the game feature a series of arcane codes and glyphs, treasure maps and chests, and secret rooms. Players are left without guidance to determine whether game elements are decipherable subpuzzles or simply false signals.

These sorts of puzzles include hidden warp gates, enigmatic obelisks, invisible platforms, sequences of tetrominos, a ciphered alphabet, and QR codes. One of the game's recurring themes is an ancient civilization that attempted to make sense of their dimensionality, as told through artifacts.

Fez has no enemies, bosses, or punishments for failure—the player-character quickly respawns upon falling to his death. The game's designer described Fez as a "'stop and smell the flowers' kind of game". It prioritizes puzzle-solving and patience over the platforming genre's traditional interest in dexterity.

Fez features a pixelated art style and a limited color palette reminiscent of the 8-bit era. Its homage includes Tetris tetrominos inscribed on the walls and in the sky, The Legend of Zelda treasure chest animations, Super Mario Bros. mushroom levels, travel by pipe, and floating platforms. The game's settings include forests, factories, a coastal lighthouse, an urban city, and a library.

Fez's New Game Plus mode adds a first-person perspective feature and lets the player revisit areas to collect "anti-cubes" from harder puzzles. This second half of the game is more challenging and focuses on code cracking.

#FEZ #YoutubeGaming #LetsPlay







Tags:
TheRhysWyrill
Let's Play FEZ
Commentary
Playthrough
Comedy
FEZ
Lets Play FEZ
Walkthrough
Funny
Gameplay
#295
Lets Play
Game Play
Video Game
Let's Play
Full Walkthrough
Complete
Full Game
Gaming
Nintendo
PlayStation
Sega
Xbox