Final Fantasy Crystal Chronicles (Part 1)
Part 1 of my Final Fantasy Crystal Chronicles playthrough.
This is a unique little title for the Nintendo Gamecube that with multiplayer, it required that every player connect a Gameboy Advance to the Gamecube via the link cable thing. Years ago, I had a friend where we'd do this regularly. But these days, I'm the only one who still has the cable. And a Gameboy Advance. And hell, a copy of this game in general.
But I always loved this game. For a Gamecube title, the graphics are nice. The world felt alive to me as I see these little events that happen on the road.
This game also doesn't do the experience points and level up thing. Rather, it is based on your equipment and the "artifacts" you find during stages. The artifacts you pick up enhance your stats for the duration of the stage. By the end of the stage, you get to pick one artifact of your choice that you found, along with a couple others thrown in, to permanently give you a stat increase or let you cast a spell whenever you like. The more artifacts you find in a stage, the more variety you get to choose from. And the best items must be found in the stage as it won't be given as a freebie choice at the end most times.
The whole "bonus point" thing near the end is honestly a moot point in single player. In multi-player, you'd earn points based on whatever random thing they don't tell you until the end, probably to help keep it fair. Whoever had the highest points would get first pick. Once an item was picked, the next player couldn't pick that particular item.
Anyway, hope this looks alright. I tried to do a 60 FPS setting this time, but it might've been a moot point due to it being a Gamecube game. But ahh well. Sue me.
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