Four Minutes of Halo Infinite's Spartans Flailing Around

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Published on ● Video Link: https://www.youtube.com/watch?v=Qm_Blc7ItkQ



Halo Infinite
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Duration: 4:35
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Occasionally broken up by actual gameplay.
I always found this bug pretty funny. I used to call it the "Swimming Ragdolls" bug, because when they stay on the ground and start rotating and doing these motions, it looks like they're just learning to swim, and horribly failing.

I *think* this bug is caused by 343 trying to emulate the Bungie games' awful looking death animations that keep doing these same motions in the air till they hit the ground, but the problem is, in Infinite it seems like the game "waits" for the server to confirm that they Spartan has hit the ground, and sometimes the server and the client disagree on whether or not the Spartan died in the air, moved to the air by an explosion or died on the ground. Dying on the ground makes the game play an animation then change to ragdoll. Dying in the air makes the game play this "Swimming" animation, till the Spartan hits the floor, then change into a ragdoll. Problem being, the game in this case doesn't know if the Spartan is midair or not, so it keeps playing these animations thinking that the Spartan is dead on the floor, in ragdoll mode, when he's actually playing the midair animations.
Of course, this is all speculation, and I could be very wrong. But, I really do hate these animations. They were funny at the start, but began to annoy me because they're simply nostalgia pandering for an awful aspect of the older games, rather than improving on it.
At least the ground death animations are AMAZING.

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(I don't know why do I keep taking so many clips of random things.)







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ArmagdoGaming
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There are 18,603 views in 26 videos for Halo Infinite. Less than an hour worth of Halo Infinite videos were uploaded to his channel, roughly 9.08% of the content that ArmagdoGaming has uploaded to YouTube.