Friday the 13th Sculpting JASON VOORHEES with ZBRUSH Timelapse (@LuisMiranda4D)
Check out the process for making the Jason mask with Zbrush, textured in Substance Painter, and rendered in Unreal Engine 5.
Felt the itch to start making somewhat consistent art again. I've been crafting a presentation for creating horror using Zbrush, Substance Painter, and Cinema 4D.
I'm giving myself the task of recreating horror icons and running each through this pipeline to work out any kinks. Apparently, the holes in the mask make it extremely difficult to UV Unwrap, which I didn't know before!
I honestly always feel like I have no idea what I'm doing inside zbrush, but somehow, the sculpts always seem to come out pretty alright. I'm hesitant to call myself "good" at zbrush. But it's honestly like drawing at this point.
Follow me at:
https://Instagram.com/LuisMiranda4D
https://Twitter.com/LuisMiranda4D
https://www.tiktok.com/@luismiranda4d?lang=en