From the Reading Pile: Adventure Base Rules, Enemy Design, The Theory of Place VIDEO
I've pulled out some posts from the reading pile for us to go through, discuss, and hopefully glean some things we can take away, adapt, and use for our TTRPG games, be they OSR, D&D, or something completely different.
Show Notes:
* System Agnostic Base Building Rules: https://hxpr.to/tfxdgr
* "Enemy design - Minion, Foe, Boss, monsters and enemies": https://hxpr.to/wnzv0t
* "The Theory of The Place: A level design philosophy for Unexplored 2": https://hxpr.to/x8gqhc
* Send me a voicemail about this video: https://hxpr.to/voicemail
Links:
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#ttrpg #dmtips #game-design
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