[Game Dev] Integrating PeerJS and NetplayJS

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See current progress at: ​http://victari-pewpew.herokuapp.com/

I decided to switch from a Client-Server model to peer-to-peer in order to make the game feel more responsive. P2P should be faster than Client-Server in the end and make for a better experience with less noticeable rollback.

This stream I'll begin converting my game over to this model using:
https://github.com/peers/peerjs
https://github.com/rameshvarun/netplayjs

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Twitter: https://twitter.com/AriettaVicta

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