Gaming Out with the Developer #1: MADHOUSE
Indie developer, Paul Hubans, (aka Phubans) joins us today as we dive into his creepy, chibi-horror world of MADHOUSE! In this unscripted stream, we play the early access build (out Oct 1st for just $4.99 on Steam), battle the Ragman in the sewers, unlock abilities like strafing & rolling, and uncover mutant secrets. Expect raw gameplay, dev insights on remaking a 20-year-old project, Dark Souls-inspired challenges, Splatterhouse vibes, and hilarious community chats—plus a complex but fun boss fight
!From pixel art cryptid hunts to '90s edginess, discover why this solo-dev gem is primed for cult classic status! Perfect for fans of retro horror like Earthbound meets Pet Sematary.
Wishlist MADHOUSE on Steam: https://store.steampowered.com/app/123456/MADHOUSE (demo FREE now!)
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CHAPTERS:
00:00 - Introducing Paul Hubans: Developer of MADHOUSE / @phubans
01:10 - Cemetery Chat - Game Development vs Content Creation - Oversaturation of indie games on Steam - How do people find the games?
04:30 - Game aesthetics and inspiration
05:30 - Social Media Algorithms
10:15 - Downtown
27:05 - The Sewers
40:45 - BOSS FIGHT: The Ragman
46:40 - The Soundtrack & Pale Deth
47:40 - Post-Demo Footage & Changes Downtown
01:00:00 - The Road to Area 42
01:04:50 - Area 42
01:36:45 - BOSS FIGHT: Tank
01:46:10 - Confronting Clint & Chuck
01:56:30 - Conclusion