Garry's Mod on a Intel Graphics
In this video, I showcase the performance of an Intel HD Graphics card with various Garry's Mod addons on a Linux system. The goal is to demonstrate possible optimizations and the behavior of the game in this specific setup.
Parameters used:
mangohud gamemoderun mesa_glthread=true LIBVA_DRIVER_NAME=i965 VAAPI_MPEG4_ENABLED=1 MESA_DEBUG=silent MESA_NO_DITHER=1 DRI_NO_MSAA=1 INTEL_COMPUTE_CLASS=1 %command%
Explanation:
mangohud: This is a overlay that provides performance information during gameplay.
gamemoderun: This is a command that is used to high priority of system resources in game. Better parameter to improve the performance.
mesa_glthread=true: This sets a flag that enables multithreaded rendering.
LIBVA_DRIVER_NAME=i965: This sets the name of the VAAPI (Video Acceleration API) driver to use, which is responsible for hardware-accelerated video decoding.
VAAPI_MPEG4_ENABLED=1: This sets a flag that enables hardware-accelerated decoding of MPEG-4 video.
MESA_DEBUG=silent: This sets a flag that disables debug output from the Mesa graphics library.
MESA_NO_DITHER=1: This sets a flag that disables dithering.
DRI_NO_MSAA=1: This sets a flag that disables multisample anti-aliasing, which can help improve performance.
INTEL_COMPUTE_CLASS=1: This sets the Intel GPU compute class, which can improve performance.
%command%: This is a placeholder for any additional commands or arguments that need to be passed to the game.
These parameters can help enhance the performance and stability of gaming on a Linux system, but their ultimate effect will depend on whether the system and drivers are properly configured. The use of these parameters is optional and not necessary for playing the game.
My System Information:
[System]
OS: Arch Linux rolling n/a
Arch: x86_64
Kernel: 6.1.9-x64v1-xanmod1-1
Desktop: XFCE
Display Server: x11
[CPU]
Vendor: GenuineIntel
Model: Intel(R) Core(TM) i3-2310M CPU @ 2.10GHz
Physical cores: 2
Logical cores: 4
[Memory]
RAM: 8.0 GB
Swap: 0.0 GB
[Graphics]
Vendor: Intel
OpenGL Renderer: Mesa Intel(R) HD Graphics 3000 (SNB GT2)
OpenGL Version: 3.3 (Compatibility Profile) Mesa 22.3.4
OpenGL Core: 3.3 (Core Profile) Mesa 22.3.4
OpenGL ES: OpenGL ES 3.0 Mesa 22.3.4
Vulkan: Not Supported
Chapters:
00:00 System Configurations
00:30 Game Configurations
00:40 Mario Kart
03:35 Nextbot Run
05:55 Nuke test
09:08 Npc Battle
11:53 Ending
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