
Gears Tactics | Part 07 - A tale of tickers and diplomacy gone wrong (Experienced difficulty)
Part seven of our experienced playthrough takes us into act 2, chapter 2 (The Crucible) and act 2, chapter 3 (AWOL) and as the saying goes, there is no rest for the wicked.
In The Crucible, under Sid's command, a small team of COGs and trainees must infiltrate an area under Locust bombardment and secure as much high-quality gear as possible before the area is annihilated and the resources destroyed. Meaning it is a proper sink or swim moment in the training regime.
During chapter 3, AWOL has us searching for three trainees who are just that (absent without leave) after a run-in with Sid caused three of Mikayla's civilians to break camp and strike out independently. Unfortunately for them though, before they were able to get too far - they were taken to their appointments with grub torture pods by a group of locust operating in the area.
Needless to say, we will (attempt to) rise up to both challenges and take as many of those grubs down with us. When push comes to shove, I've got a lancer with their name all over it.
** GAME DETAILS **
Game: Gears Tactics
Year of release: 2020
Genre: Turn-based strategy
Platform: Multi (But my footage is taken from Xbox One)
** AFFILIATE LINKS **
PC/Xbox: https://fave.co/35n9JJu (Game Pass)
** SOCIAL **
Blog: https://www.chimpscribbles.com
Twitch: https://www.twitch.tv/rampagingn00b
Twitter: https://twitter.com/rampaging_noob
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