George Tomlinson Match Request: Kid Gohan, Goku, Vegeta, Krillin vs Ginyu Force
[Kid Gohan]
-Strength Enhancement: Maximum health increase by 30,000
-Fighting Spirit: Ki power rises as health decreases
-Persistent Threat: Afterimage attack after knock down / Blast Gauge recovers more slowly
-Ki Power Up 1
-Unleash Ki: Small additional advantage in clashes
-Quick Return: Recover faster when rendered unconscious
-A.I. Type: None
[Vegeta(Scouter)]
-Strength Enhancement: Maximum health increase by 30,000
-Fighting Spirit: Ki power rises as health decreases
-Serious: Atk rises as health decreases
-Combo Master: Combos and barrage attacks cause more damage
-Master Blast: speed & atk of rush blasts increased, half ki usage, rush/smash atk lose power
-Mirage: Automatically dodge all remaining barrage type energy blasts after 1 rapid movement
-A.I. Type: Tien
[Krillin]
-Strength Enhancement: Maximum health increase by 30,000
-Fighting Spirit: Ki power rises as health decreases
-Quick Charge: Chargeable attacks charge faster
-Ki Power Up 1
-Persistent Threat: Afterimage attack after knock down / Blast Gauge recovers more slowly
-Quick Return: Recover faster when rendered unconscious
-Warriors Will: Guarding damaged halved
-A.I. Type: Piccolo
[Goku(Mid)]
-Strength Enhancement: Maximum health increase by 30,000
-Fighting Spirit: Ki power rises as health decreases
-Quick Charge: Chargeable attacks charge faster
-Unleash Ki: Small additional advantage in clashes
-Serious: Atk rises as health decreases
-Super Senses: Lock on becomes faster
-Mirage: Automatically dodge all remaining barrage type energy blasts after 1 rapid movement
-A.I. Type: Tien
[Captain Ginyu]
-Strength Enhancement: Maximum health increase by 30,000
-Fighting Spirit: Ki power rises as health decreases
-Super Up 2 & Power Down 1
-Defense Up 2 & Atk Down 1
-Latent Energy: Defense rises as health decreases
-Indignation: Super rises as health decreases
-Serious: Atk rises as health decreases
-Attack Up 3 & Defense Down 2
-A.I. Type: Yajirobe
[Recoome]
-Strength Enhancement: Maximum health increase by 30,000
-Fighting Spirit: Ki power rises as health decreases
-Confidence: Blast gauge recovers more quickly
-Evil Pride: Guarding damage is halved
-Master Throw: Stronger throw atk / energy blasts lose power and produce less shots
-Guard Master: Immune to guard breaks
-A.I. Type: Ginyu
[Burter]
-Strength Enhancement: Maximum health increase by 30,000
-Fighting Spirit: Ki power rises as health decreases
-Serious: Atk rises as health decreases
-Attack Up 3 & Defense Down 2
-Combo Master: Combos and barrage attacks cause more damage
-Ki Power Up 1
-Quick Fast Attack: Rush Attacks more powerful, smash attacks lose power
-A.I. Type: Cell
[Jeice]
-Strength Enhancement: Maximum health increase by 30,000
-Fighting Spirit: Ki power rises as health decreases
-Confidence: Blast gauge recovers more quickly
-Evil Pride: Guarding damage is halved
-Master Throw: Stronger throw atk / energy blasts lose power and produce less shots
-Guard Master: Immune to guard breaks
-A.I. Type: Majin Buu
[Guldo]
-Strength Enhancement: Maximum health increase by 30,000
-Fighting Spirit: Ki power rises as health decreases
-Confidence: Blast gauge recovers more quickly
-Evil Pride: Guarding damage is halved
-Guard Master: Immune to guard breaks
-Exquisite Skill: Stun / restraint effects last less on you, longer against opponents
-A.I. Type: Frieza
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