Getting that character mesh to work in the game... As a static mesh
Subscribers:
3,300
Published on ● Video Link: https://www.youtube.com/watch?v=mmLc8_EB7R0
Making a static mesh is easy, getting it to behave as a dummy is something entirely different. This is not that video :D
This simple mesh was free on TurboSquid. I downloaded the .obj format and also the one texture that goes with it. Sometimes there are many textures that make a mesh but this was simple enough. I add simple geometry for the collision mesh (no reason to make a 50,000k poly collision mesh - telling game to use visible final mesh for example)
I also go over LOD management for an object like this so it does not cripple the computer.