Golden VGM #1032 - Lunar: Silver Star Harmony ~ A Quiet Village to the North

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Published on ● Video Link: https://www.youtube.com/watch?v=M2LhOYypn5I



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Let's Play
Duration: 1:59
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Golden VGM is not ranked in any order, it is simply a list of the best music.
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Hey guys, do you remember the Game Arts Special I did for #850?

Well, between then and now, I have managed to play most of the games I listed in that video, along with a couple of extra ones I didn't list. And I'd like to share my thoughts on the ones I played with you guys for the next several videos.

I didn't play GunGriffon Blaze because I couldn't find it, and I didn't play Silpheed: The Lost Planet because I wouldn't have liked it anyway, what with it being a shmup and all.

First up is Lunar: Silver Star Harmony, what I believe is the fourth remake of Lunar: Silver Star? I didn't think I'd ever get the chance to play this game, but thanks to my investment in a PlayStation TV, I later realised I had the ability to play it at last! Thanks Klagmar for your advice in buying a PS TV! :D

Anyway, my verdict on Silver Star Harmony is that it is pretty good. Out of all the remakes, this one definitely looks and sounds the best. Noriyuki Iwadare returns to rearrange his classic tunes and make them sound even better, like this theme for example.

The story is of course , brilliant. It's a very simple story, but its highlight is in its character and personality. Their motivations lead the story, and it is quite a fascinating take on the classic hero saves princess story.

My main problem with it though is the combat. While not bad, it severely lacks progression; you're stuck with the same 5 characters throughout half of the game, and most of the moves they learn aren't the least bit helpful. As a result, you would end up using the same strategy that they're best assigned to. Alex attacks with strong special attack, Nash attacks with an all-out lightning attack, Jessica heals or attacks when needed, Mia attacks with an all-out fire or blizzard spell, and Kyle attacks with strong special attack. Every time. Because of this, the combat can become a slog.

But I really enjoyed the story though. it's a classic that continues to be told through many remakes, and probably more to come. Being Takeshi Miyaji's first RPG, I expected some amateurism, as it would start off decent, and eventually blossom into the masterpiece that is Grandia.

Also I heard that Lunar: Eternal Blue might be getting a re-release pretty soon as well. I just hope it's on the PS TV so I can get some good use out of it. :)

Oh, and I also managed to play Lunar: Dragon Song last year as well. Which, heh heh, yeah... was a terrible mistake.

- DEVELOPED BY: Game Arts

- PUBLISHED BY: GungHo (Japan) | Xseed Games (North America)

- COMPOSED BY: Noriyuki Iwadare

- PLATFORM/S: PlayStation Portable

- GENRE: Role-Playing

- WHERE MUSIC PLAYS:
[LEVEL] - Burg







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