
Grim Dawn Class Examination: Druid: Skills
This is an overview of some of my favorite ways of playing the Druid class in improv, and an overview of the skills available to the class.
It has been pointed out to me that I forgot to talk about Wind Devil. For a Druid, Wind Devil can be very useful because of it's ability to reduce elemental protections. It's pretty awkward to use if using a Aether Ray focused build, as you're not really going to want to interupt beaming everything to death to chuck a wind storm at the enemy. However, if using an auto-focused build, it's a pretty useful ability to both reduce resistances and weaken the ranged enemies. It is slightly more useful for melee builds, as ranged builds can generally just shoot the enemy range first, and often doesn't want to stop shooting the approaching melee for sneezing put an angry gust. I'm slightly more likely to use Wind Devils in a multiplayer setting, as I'm not the only one able to take advantage of the elemental resistance reduction.
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