(grimfandango) -year4- the dead are not really dead until they die {LINUX} {scummvm}
Grim Fandango (1998) cd originals using scummvm
https://en.wikipedia.org/wiki/Grim_Fandango
https://wiki.scummvm.org/index.php/Grim_Fandango
0:00 intro
06:20 year 4
2:45:13 design document 1996 and prima guide design diary 1995-1998
included a full exploration of the 1996 design document found on moby games
follow up with a glance over of prima's guide with design diaries from tim schafer
the end.
!note: this is not the remastered versions which i also own
!note: the remastered versions have their own *special* bugs which annoy me endlessly.
https://store.steampowered.com/app/316790/Grim_Fandango_Remastered
https://www.gog.com/game/grim_fandango_remastered
scummvm 2.5.0 required (residualvm merged)
2.5.0 “Twenty years ago today…” (2021-10-09)
New games:
Added support for Grim Fandango.
*note: the remastered versions are a WIP ported from residualvm, not currently working.
https://github.com/scummvm/scummvm
https://www.scummvm.org/downloads/
https://github.com/residualvm/residualvm
v1.01 patch required
https://wiki.scummvm.org/index.php?title=GrimE/Grim_Fandango_Patch
some glitches caused by using "OpenGL with Shaders"
reviewing the bugtracker issues ive determined to use regular "OpenGL" for the next year's episodes.
!note: transparency glitches randomly occuring in scenes, subtitle text placement always at bottom of screen instead of above/nearby character's location (this didnt bother me honestly), dialog transcript errors, and save game menu black screen bug (not fixed).
GNU/Linux - scummvm
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