GTA: Vice City – The Definitive Edition Trilogy PC GTX 1060 Benchmark Max 60 FPS Grand Theft Auto VC
* Benchmark Test 60 FPS Ultra Graphics 1080p | Steam
⭐ Game: Grand Theft Auto: Vice City – The Definitive Edition (GTA Trilogy) PC Gameplay
● Resolution: 1920x1080
Graphic Settings Quality: Ultra (Max. Settings)
Max FPS: Unlimited
Game on SSD / Recorded with ShadowPlay 60FPS
Can be played at 1080p 60 FPS with GTX1060 6GB
Experience the genre-defining classic, updated for a new generation with across-the-board enhancements including brilliant new lighting and environmental upgrades, with high-resolution textures, increased draw distance, Grand Theft Auto V-style controls and targeting, and much more.
Welcome to the 1980s. From the decade of big hair and pastel suits comes the story of one man's rise to the top of the criminal pile. Grand Theft Auto returns with Tommy Vercetti’s tale of betrayal and revenge in a neon-soaked tropical town full of excess and brimming with possibilities.
Developed by Rockstar Games, adapted by Grove Street Games.
#GTA #GrandTheftAutoViceCity #PC
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+ PC: Acer Aspire GX-783-BR13
+ CPU: Intel Core i7 7700 @ 3.60GHz (Kaby Lake) [Undervolted]
++ (Undervolt CPU Core Voltage Offset: -0,100V)
++ (CPU Turbo Boost Short Power Max Enable: Disable)
+ GPU: NVIDIA GeForce GTX 1060 6GB GDDR5 (PNY) [Overclocked]
++ (Overclock Core Clock +200MHz | OC Memory C. +600MHz | Power Limit 110%)
+ Motherboard: ACER Aspire GX-783 (U3E1)
+ RAM: 16,0GB (2x8) DDR4 - Dual-Channel @ 1200MHz (2400MHz)
+ Storage: Hybrid 1TB + 8GB Seagate ST1000DX002-2DV162 (SATA)
+ Game SSD: TEAM GROUP T-FORCE VULCAN 500GB T253TV500G3C301
+ System: Windows 10 Home Single Language 64-bit
+ Monitor: LG ULTRAWIDE (2560x1080@60Hz) 21:9 Ultra-wide
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+ MSI Afterburner Benchmark Reference Captions: (Full / Complete)
+
+ (GPU): Usage based on core clock - Temperature - Core Clock
+ GPU Power: Max GPU Usage Percentage - GPU Watt Consumption
+ GPU Fan: Fan Speed - Fan Tachometer RPM
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+ GPU VRAM: Memory - [VRAM based on Game \ Process] - Memory Clock
+ RAM: Memory Ram - [RAM based on Game: Ram Usage \ Process]
+ Commit Charge [Ram + Pagefile - Virtual Memory (SSD)]
+
+ CPU: Usage - Temperature - CPU Clock - CPU Watt Consumption Power
+ CPU Usage: (Core & Thread - 1 to 8)
+
+ HDD C: (System and Programs): Usage % Rate - HDD Temperature - Read MB/s - Write MB/s
+ SSD E: (Games): Usage Percentage Rate - SSD Temperature - Read MB/s - Write MB/s
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+ (API): Frames Per Second (FPS)
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+_ FPS AVG: Average Frames
+_ 1% Low: 1% Slower Frame
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+ Frametime Graphic in Milliseconds (ms)
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