H-Hour: Worlds Elite - Hostage Mechanics Video
Full article including interview with David Sears can be found at:
http://online.egl.tv/newspost.php?id=1300
This video is taken from the proof of concept build of H-Hour using the Unreal 3 engine. Narrated by the Creative Director, David Sears, we get to see some of the basic hostage mechanics that will be featured within the 'Snatch and Grab' mode including interrogation, rallying and extraction.
As this is still a proof of concept, all mechanics are subject to change.
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