Hang-On - ハングオン (Quick Gameplay) Sega Master System
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Hang-On is a 1985 arcade game developed by Sega AM2. One of Yu Suzuki's designs, Hang-On is notable for being the first full body experience arcade game, as some cabinets were shaped like bikes that the user had to ride on.
The objective of the game is similar to OutRun - keep racing until the time runs out while making sure not to hit any other racers or obstacles.
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