Hell Revealed (1997) - map 14: City in the Clouds (100% UV)
I'm now playing Hell Revealed, created by Yonatan Donner and Haggay Niv in 1997. I use GZDoom source port, with compatibility set to "strict", on UV difficulty. I'll be playing the levels continuously and going for all kills and secrets.
Link to wad:
https://www.doomworld.com/idgames/themes/hr/hr
My thoughts on the level:
Got this map on video on my second try. I'm really proud of that. Playing continuously does make it easier, of course, but not by a lot, I think. It is still a hard map, one that I never though I would be able to single segment some time ago.
This one is a classic and for good reason. Sure, the visuals are really dated, but I think the gameplay is still solid.
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