Hidden Vocation Innate Bonuses Dragon's Dogma Dark Arisen
Each Vocation must have it's own unique hidden ability that is exclusive to that vocation. It's not likely only Strider got something, like climbing damage bonus or only Assassin has Leg Strength. All 9 should have something. Here's what I found after 6 years of testing it.
Fighter 10:08
Slightly larger i-frame window
Strider 10:33
Gets Climbing Damage Bonus 66%
Uses Less Stamina while climbing
Climbs faster
Mage 10:52
May take less damage from Holy Damage
Warrior 11:17
Warrior has a higher resistance to stagger and Knockdown while attacking or charging an attack
Ranger 11:38
The Ranger's Longbow requires 25% less Specialty arrows to debilitate
Sorcerer 12:14
Sorcerers can Spellsync with other Sorcerers, diminishing Cast time
Mystic Knight 12:35
Mystic Knight has a slightly larger window for Perfect Blocking
Assassin 13:31
Assassin has Leg Strength automatically
Magic Archer 13:45
Magic Archer has Intervention, or at least 10% to 20% of Intervention
Whisper's Channel - https://youtube.com/channel/UCZSazQkanwU8oJ2sctVCFwA
Virgoreo's Channel - https://youtube.com/c/Virgoreo
Tested -
Mage solo vs magic archer with pawns
Test damage, anodyne
Mage vs magic archer inflection
Magic archer critical damage
Mage vs magic archer perpetuation
Ranger throwblast vs mage
Debilitation duration
Test jumping damage on all
Test silentium mage vs ma
Ranger precision, traject, damping
Mage - test anodyne while MA cheat
Consumables
Lantern radius
Lantern duration
Stamina usage spells
Prices to sell
Fall damage
Damage while casting
Enchanted weapon damage
Enchantment duration
Stagger while casting
Damage in critical health
Fire ice lightning spells damage
Stamina use
Stamina regen
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Other Statistics
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