HKS: interactive ray-traced stadium design  | Project Spotlight | Unreal Engine

HKS: interactive ray-traced stadium design | Project Spotlight | Unreal Engine

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Published on ● Video Link: https://www.youtube.com/watch?v=kF5kzJSgMN8



Duration: 3:32
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Sports stadiums are huge and complex. But in just a few hours, global architecture firm HKS can deliver detailed, ray-traced interactive presentations—, complete with tens of thousands of fans—, using customized tools built in Unreal Engine.




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Tags:
Unreal Engine
Epic Games
UE4
Unreal
Game Engine
Game Dev
Game Development
HKS
Architecture
Design
Enterprise
Ray Tracing
Visualization