Horizon: Zero Dawn FULL GAME Playthrough Part 2
#horizonzerodawn Walkthrough Gameplay Part 1includes a Game Review, Intro and Campaign Mission of the Single Player Campaign for PS4 and PC
Horizon Zero Dawn is an action role-playing game played from a third-person view. Players take control of Aloy, a hunter who ventures through a post-apocalyptic land ruled by robotic creatures. Aloy can kill enemies in a variety of ways – shooting them with arrows,[9] setting traps such as tripwires using the Tripcaster, using explosives, and a spear. Machine components, including electricity and the metal they are composed of, are vital to Aloy's survival; she can loot their remains for crafting resources. Ammo, resource satchels, pouches, quivers, resistance, antidotes, health potions, and traps can all be crafted.
Weapons have modification slots for dealing more damage. Aloy wears a Focus, a small head piece that scans machines to determine their susceptibilities, identify their location, their level, and the nature of loot they will drop. One machine, the Stalker, can enable cloaking technology to avert the gaze of Aloy's Focus scan. Machines attack with defensive and offensive measures, and in either case react to a perceived threat by charging at it with brute force or projectiles. Exhibiting the behavior of wild animals, some machines are inclined to move in herds, and others, with the ability to fly, do so in flocks. Unless hacked with the Override Tool, or sufficiently hit with corruption arrows, machines do not exert aggressive force against each other. Aloy also engages in battle with human enemies, such as bandits and the Eclipse cult.
The story is set in a post-apocalyptic United States, between the states of Colorado, Wyoming and Utah, in the 31st century. Humans live in scattered, primitive tribes with varying levels of technological development. Their technologically advanced predecessors are remembered as the "Old Ones". Large robotic creatures, known as "machines", dominate the Earth. For the most part, they peacefully coexist with humans, who occasionally hunt them for parts. However, a phenomenon known as the "Derangement" has caused machines to become more aggressive towards humans, and larger and deadlier machines have begun to appear. There are four tribes that are prominently featured: the Nora, the Banuk, the Carja and the Oseram. The Nora are fierce matriarchal hunter-gatherers who live in the mountains and worship their deity, the "All-Mother". The Carja are an empire of desert-dwelling city builders who worship the Sun. The Banuk consist of wandering clans made up of hunters and shamans who live in snowy mountains (Montana's Yellowstone National Park) and worship the "blue light" of the machines. The Oseram are tinkerers and salvagers known for their advanced weapons, metalworking, brewing, and talent as warriors.
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