Horsin' About with Chaos and Ritchie: Spy Party part 3: The Museum Kerfuffle
Real neat place they got here
My Twitch channel to watch live: https://www.twitch.tv/chaosinthesky
Ritchie's Twitter: https://twitter.com/Sablguy_
SpyParty is a stealth video game developed by Chris Hecker. SpyParty was first shown at the Experimental Gameplay Workshop at the 2009 Game Developers Conference. Hecker describes his game as "an asymmetric multiplayer espionage game, dealing with the subtlety of human behavior, character, personality, and social mores, instead of the usual spy game explosions and car chases".
A round of SpyParty is played between two players: one is the "spy" and the other is the "sniper". The spy is given control of one of several avatars at a high society cocktail party, and must complete a pre-determined number of missions within a time limit while attempting to blend in with the other non-playing characters. The sniper, viewing the party from the outside, does not know which avatar is the spy and must observe all of them to deduce which one it is. The sniper wins if they identify the spy and shoot them or if the spy runs out of time without finishing their missions. The spy wins the game if they complete all of their missions or if the sniper shoots a character other than the spy.