Hospital Tycoon || Walkthrough No Commentary - Part 8 {Series 1, Episode 8}
All of the Sims stuff doesn't fit well with the management aspects of the game, either, and it really sticks out like a sore thumb when you skip the story episodes for sandbox play (which you'll likely do in short order, as all the story really does is add some dull cutscenes, offbeat stories about staffers, and things like missing vials filled with dangerous germs). Game mechanics stick to the god-game template every step of the way, leaving no real room or need for doctors and nurses to play hanky-panky in the operating room. Patients arrive with weird, supposedly humorous illnesses like explosive sneezing or golf rage, or some ailments that you can't immediately identify. You then build examining rooms to make diagnoses, research facilities to figure out unknown maladies, and special equipment like operating rooms and acid baths to treat them. There's a real lather, rinse, repeat thing going on here.