How To ACTUALLY Reduce The Skill Gap In Fighting Games

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Published on ● Video Link: https://www.youtube.com/watch?v=z4xyvYgnGmA



Duration: 18:54
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Fighting Games are notoriously hard to get into, but I get the feeling that Devs are starting to really get the hang of making them accessible and fun! I put a lot of new tools to work in this video so I hope you enjoy! If there's any examples I missed, please let me know down below!

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Additional Sources and Readings:
coreyhobson.medium.com/levelling-up-onboarding-creating-seamless-player-experiences-in-game-ux-c36d98eac304

arstechnica.com/gaming/2019/11/interview-with-guilty-gear-creator-daisuke-ishiwatari/

Woolie Interview: https://www.youtube.com/watch?v=iusmy9mITvM

Timestamps:
00:00 - Intro
03:45 - Combo Counters
07:28 - Counter Hits
12:54 - Punishes
15:35 - The Future