How to make a VR game using Unreal Engine 5 with VRE plugin Part 41: Advanced Saving Enemies
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Published on ● Video Link: https://www.youtube.com/watch?v=d0utGbS1_r4
We upgrade our saving and loading system to be more like Skyrim. We learn how to save all our enemy's inventory, stats, and locations in the game.
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Chapters
00:00 - Intro
00:10 - Upgrade to 5.4
01:00 - Lecture
01:53 - Creating More Save Data
03:12 - Creating More Structs
06:00 - Enemy_BP
06:30 - Lecture
09:25 - Save Inventory
11:35 - Save Player Data
14:29 - Save Enemy Data
17:40 - Load Player Data
18:54 - Load Enemy Data
19:50 - Load Inventory
21:18 - Kill Function (bug prevention)