How to Prototype Games: Interview with Indie Game Developer MrHelmut

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We asked Thomas, the developer of Scourgebringer, to teach us how they design and prototype games at FlyingOak, their indie game studio.
MrHelmut's Twitter: https://twitter.com/MrHelmut
FlyingOak's Twitter: https://twitter.com/FlyingOakGames
Development newsletter: http://flying-oak.com/#development

Tools

Aseprite: https://www.aseprite.org/
Pixatool: https://kronbits.itch.io/pixatool
JuiceFX: https://codemanu.itch.io/juicefx

ScourgeBringer, their last game (in development): http://scourgebringer.com/

Music by Thaehan: https://www.youtube.com/user/Lokibdx

Get our game creation courses: https://gdquest.mavenseed.com/courses
New Features in Godot 3.1 playlist: http://bit.ly/new-features-godot-3-1

Discord ► https://discord.gg/87NNb3Z
Twitter ► https://twitter.com/nathangdquest

This video is licensed under the CC-By 4.0 license: https://creativecommons.org/licenses/by/4.0/

You can attribute it to "GDQuest and contributors - https://www.gdquest.com/"







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