How to Prototype Games: Interview with Indie Game Developer MrHelmut
We asked Thomas, the developer of Scourgebringer, to teach us how they design and prototype games at FlyingOak, their indie game studio.
MrHelmut's Twitter: https://twitter.com/MrHelmut
FlyingOak's Twitter: https://twitter.com/FlyingOakGames
Development newsletter: http://flying-oak.com/#development
Tools
Aseprite: https://www.aseprite.org/
Pixatool: https://kronbits.itch.io/pixatool
JuiceFX: https://codemanu.itch.io/juicefx
ScourgeBringer, their last game (in development): http://scourgebringer.com/
Music by Thaehan: https://www.youtube.com/user/Lokibdx
Get our game creation courses: https://gdquest.mavenseed.com/courses
New Features in Godot 3.1 playlist: http://bit.ly/new-features-godot-3-1
Discord ► https://discord.gg/87NNb3Z
Twitter ► https://twitter.com/nathangdquest
This video is licensed under the CC-By 4.0 license: https://creativecommons.org/licenses/by/4.0/
You can attribute it to "GDQuest and contributors - https://www.gdquest.com/"