HP Tank Vs. The World - Xenoblade Chronicles X (All Tyrants Lv. 60 - 99 with ground gear)

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Published on ● Video Link: https://www.youtube.com/watch?v=wWdRJLo92H8



Duration: 2:41:19
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If you’ve been in this channel before, welcome back after a while without uploading! I’ve been extremely busy but I finally managed to upload something among all the business.

Here in Xenoblade Chronicles X we slay every Tyrant from Level 60 to Level 99 using an original build that you’ve probably never considered before – the HP Tank build. Contrary to popular belief, HP is actually a very useful and viable stat to build around, and healing with a high maximum HP stat and a very low potential stat isn’t difficult at all when we have alternative methods of healing that do not involve the use of the potential stat.

Further information is stated in the video. It is indeed a very long video, so I’ve prepared timestamps for you all to use:
00:00:00 – Obviously the start, giving an overview of the video, the build used and how we work around it
00:03:19 – Zdenka, the Raucous
00:05:24 – Trueno, the Cataclysm
00:09:34 – Behemoth, the Netherdweller
00:11:09 – Go-rha, the Guardian Deity
00:12:42 – Gotthard, the Intimidating
00:14:10 – Angelita, the Blade Bouquet
00:14:57 – Armored Cruiser Seidr
00:17:28 – Calore, the Lava Walker
00:19:19 – WR512: Urdu
00:20:51 – Dobromila, the Alluring
00:21:36 – Polaris, the Firmamental (WITHOUT RESIST LAUNCH AUGMENTS)
00:24:02 – Polaris, the Firmamental (WITH RESIST LAUNCH AUGMENTS)
00:25:13 – Zohan, the Thunderbolt
00:27:07 – Izgnanie, the Smoldering
00:28:48 – Nu-rhor, the Dark Deity
00:30:49 – Barnabas, the Despot
00:32:50 – Squallo, the Sand Mirer
00:34:19 – Armed Recon Galdr
00:35:25 – Shuravas, the Enraged
00:37:43 – Agnes, the Divine-Scaled
00:39:42 – Caesar, the Hundred-Eyed
00:40:26 – Enhanced Attack Seidr
00:42:03 – Setup changes (the changes involve gear and skill swaps. Major frame of the build is maintained throughout the entire video)
00:42:35 – Necro, the Cavelord
00:44:41 – Durvin, the Perceptive
00:46:16 – Wenzel, the Inebriated
00:47:02 – Feliciano, the All-Seeing (WITH ANTISPIKE)
00:48:14 – Feliciano, the All-Seeing (NO ANTISPIKE)
00:51:57 – Gradivus, the Headless Emperor
00:58:15 – Gradivus, the Headless Emperor (FASTER RUN WITH SLIGHTLY DIFFERENT SETUP)
01:03:38 – SETUP CHANGE
01:04:13 – Terenty, the Blademaster
01:06:16 – Ji-ett, the Thunderclap
01:09:02 – Frontline Surveillance Zig
01:10:52 – Du-rha, the Imprisoned
01:12:54 – Pyotr, the Shepherd
01:14:28 – Atreides, the Distinguished AND Gesserith, the Wileworm
01:16:48 – Xair, the Cerulean Walker (WITH ANTISPIKE)
01:18:11 – Xair, the Cerulean Walker (NO ANTISPIKE)
01:21:09 – Berthold, the Blue-Eyed
01:23:59 – Buchwald, the Guardian (with setup change shown later)
01:25:01 – SETUP CHANGE
01:25:27 – Dadaan, the Strongest Prone
01:27:19 – Elena, the Infernal
01:29:36 – Gi-zho, the Iron Deity
01:31:05 – Infantry Support Qmoeva
01:33:15 – Hayreddin, the Territorial
01:34:24 – Alithios, the Indignant

(The rest of the setup changes are shown just before/after the corresponding battle)

01:36:18 – Leva’el, the Terminus
01:40:54 – Getting spooked (not that this is important, but oh well)
01:41:14 – Ahama’s Seidr
01:43:14 – Sharnaak’s Seidr
01:45:15 – Fernando, the Immovable
01:46:41 – Draken, the Drifting Cloud
01:51:42 – Ignit, the Ultimate Chaos
01:53:09 – Muruse, the Opulent
01:53:49 – Lugalbanda, the Wanderer King (WITH OVERDRIVE [Sucky run. Also don’t use Barrier against Lugalbanda like in this run.])
01:56:25 – Lugalbanda, the Wanderer King (NO OVERDRIVE)
01:59:24 – Balduino, the Wicked-Eyed
02:01:19 – Elvira, the Talondrake
02:03:28 – Joker, the Unknowable
02:05:01 – Luxaar’s Xern
02:08:21 – Hartmut, the Calamity
02:10:16 – Luciel, the Eternal
02:13:46 – Vortice, the Deific Blast
02:16:54 – Nardacyon, the Shadowless
02:20:43 – Pharsis, the Everqueen
02:25:14 – Telethia, the Endbringer
02:32:39 – Bloopers

There are 12 Fun Facts in the video. Can you spot them all?

This video was made to prove that HP tanking enemies is viable and it isn't compulsory to resort to using Reflect/Decoy/high resistances against difficult enemies.

I’ve had so much fun with this build that I wondered if it could actually be used to fight all these enemies. Usually players would not bother with a build like this – or even think about it – because they rely too much on Ghostwalker, Reflect, Resistances, One-Shot builds, etc. These get the jobs done well, but they make enemy attacks seem so feeble due to this. I believe that enemies are given attack abilities so we can feel the impact and magnitude to their fullest while trying to avoid dying, rather than just rendering their attacks useless, as if they're virtually disabled. This thought gave rise to the HP Tank build, which may be a high risk build against the strongest of enemies, but it fares extremely well for survivability against anything else and makes battles feel more alive than ever.

Thanks for being here. Be sure to check out the rest of this channel’s content!
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