HUB Concept - Gears of War 3
This video is to show how the missions play out and to give the general idea of what HUB is. Here is some information about it: "HUB - In a series of maps created by Lee Perry and a few of the other developers this would've tested the idea of Gears of War as a more open world game. With a HUB area acting as an area for the two playable characters, Bulldog and Hawk, helping stranded civilians on missions around different planets. Using the game's path choice system as a series of dialogue boxes for dialogue on quests, along with planned day and night cycles. During the night you would've had to fought off waves of Locust at the HUB area with a planned effort on placing fortifications much like in Gears Judgment." - The Cutting Room Floor (https://tcrf.net/Proto:Gears_of_War_3/January_24th_2011_Build/Unused_Maps)
One small oversight that I caught after this video is for the Turret levels, if the first group of enemies die, two windows open up with enemies, then when they die the big door you see me go through opens up with a boomer. Seems to be it.
0:00 - Hub Areas
4:28 - Hub
4:56 - Turret v1
7:02 - Turret v2
8:22 - Siege Beast Cave v1
10:19 - Siege Beast Cave v2
11:43 - Sniper v1
13:27 - Sniper v2
14:33 - Coastal Town v1
16:33 - Coastal Town v2
17:55 - Hammer of Dawn Array v1
20:02 - Hammer of Dawn Array v2
21:11 - Peon Temple v1
22:17 - Peon Temple v2
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