Hyrule Warriors - Twilight Map - C15 (with overall map explanation)

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Hyrule Warriors
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Duration: 5:53
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Welcome to hell, everyone! So nice to see you mindlessly waltz into this map, thinking that you're badass enough to confront the horrors it has in store for you! If your name isn't Twili Midna, die!

Key Notes:
- Okay, enough jokes. But seriously, this map is hell incarnate.
1) The Twilight Map, unlike the last two that have 128 missions, has 93 missions to clear. It has a rather loose design that mimics the Wii version of Twilight Princess, judging the starting area is the small Ordon province and the northeast area is a desert.
2) I do HEAVILY recommend that you have cleared the Adventure and Master Quest Maps and have character levels beyond the 80s to have a shot at this thing. I also mentioned the Master Quest Map because the three evil Hyrule Warriors villains are also accounted for this, as they do have missions to complete.
3) Despite what the level numbers say, more often than not, the missions are much harder.
4) Twili Midna becomes available along this map. Unfortunately, for whatever reason, she has zero to no missions dedicated for her. This only puts her at a disadvantage in having few hearts for her survival...not that she needs any, because she's an absolute game breaker; more than Volga wished he could be.
5) The portals you see on the map can only be used when they're green (when you clear the mission it's on) and you have an Ooccoo item to warp to another portal in a farther location, but you should only use these when you feel like the current available missions are too hard and tedious to deal with.
6) The areas with twilight only have three rules that penalize you, like no Focus Spirit, no Special Attacks, or no Item Attacks. However, the biggest drawback is that an area like that also hides positions on the map for the mission, meaning that when you need to defeat a captain, you won't know where they are. That also includes your allies' positions, so you may as well obtain Tears of Light to clear those areas of twilight, which will also get rid of the penalties. WARNING: The number of tears is limited, apparently, so don't misuse the cards on the wrong spots!
7) Goddess's Harps are replaced by Lanterns. If you spot torches, light those to reveal enemies.
8) Bombs only ever work on those snail-like boulders on the maps. If you spot one boulder, blow them up. Use a Compass when there are multiple boulders.
9) There are more special missions, like the one shown here.
10) To make things more worth it in this map, there's a high chance that you will get DOUBLE the materials from a single enemy/captain/commander/Giant Boss, meaning this map can turn into the biggest material grinding thing this game has.
- The areas in color affect how much damage taken you can take before it deducts the rank. If someone can tell me the averages, please do so.

C15
Info: Learn the key to a balanced attack! Lvl. 1
Required Character: Zant ("A" Rank Victory for Piece of Heart)
- In this kind of mission, you must deal damage to two or more dark copies at the same time to defeat them both. You have to keep damaging them at the same rate or else the other copy will immediately heal its other copy. Once they both have less than 60% in their health bars, they won't be able to heal each other again. Special Attacks are a must most of the time.
- For when you defeat a copy but fail to defeat the other ones, the surviving copy will regenerate all of its health and become stronger to defeat, effectively becoming a normal captain with more defense. This only stalls the time on the clock so continue if you know you can finish the mission.
- As for the current mission for Zant, it's an easy one. Just wait till we get further ahead...

Watch, enjoy, and comment, everyone.







Tags:
Hyrule Warriors
Wii U
Nintendo
Koei Tecmo
Team Ninja
Omega Team
Eiji Aonuma
Action
Hack and Slash
Walkthrough
Playthrough
Zant



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