IndieSider #36: Lumino City by State of Play Games — developer interview
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Lumino City is a point-and-click adventure game released for Steam in 2014 and iOS/tvOS in 2015. It features a charming story, intricate puzzles, and an accessible interface — but its most subtle feature is also its most astonishing: the entire world of Lumino City was hand-crafted as a physical set.
In this interview, Luke Whittaker of State of Play Games discusses why they chose this route over 3D modeling and animation; the year of design and building that culminated in a single day of filming; documenting the process and history of the game's design; what's happened to the set, now that the game is available; the relationship between the protagonist and her grandfather; and being one of the first game developers for the new, fourth-generation Apple TV.
Get Lumino City at http://www.luminocitygame.com/
Links mentioned in this episode can be found at http://indiesider.net/36
The audio edition of this interview is available in iTunes: http://www.indiesider.com/itunes
IndieSider combines Let's Plays with developer interviews for an inside look at the latest indie games. New episodes air every other Wednesday and can be found at http://www.indiesider.com/youtube
Intro music is "The Ken Song" by jdproject: http://ocremix.org/remix/OCR01266
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