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Infinite Combos are sort of the holy grail of broken strategies for a lot of people, but I sincerely feel that they've got no place in the Arkham Horror LCG. To me, it seems like the game philosophy has consistently been to taboo these sorts of strategies, and playing them is legitimately broken to the point of being boring. The counterplay that exists in other games also doesn't exist here in Arkham, and for all of those reasons, I've made this video to spread the word. Maybe if enough people learn about this combo, it'll reach FFG, and then they can taboo it and I won't have to pretend the game is challenging by choosing not to do this when I play Amanda.
00:00 - Introduction
04:36 - Big Hand Seeker's Infinite
11:12 - Joe Diamond's Psuedoinfinite