King's Quest II: Romancing the Stones (Part 8): The Enchanter's Cave

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Part 8 of 18, of a playthrough of King's Quest II. In this part, King Graham gets past a snake by using a necklace on it. He enters an enchanter's cave, where he must quickly create a magic emerald that protects against enchantments. It reveals that the snake is actually a winged horse, which needs a bridle.

When the enchanter returns, Graham forces him to leave Kolyma. Graham solves a riddle to locate the horse's bridle. The horse flies Graham to a cloud area.

The Arglefumph logo animation at the start of this video was made by Serge Hanna. The music was made by alwaysthebutler.