Koihime Enbu - Kan'u Challenges (Edited Trials)

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Published on ● Video Link: https://www.youtube.com/watch?v=Kb9Iz6RkskA



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Duration: 2:15
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Koihime Enbu
Challenge Mode (combo trials)

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Timestamps:

Challenge 01: 00:00
Challenge 02: 00:05
Challenge 03: 00:11
Challenge 04: 00:16
Challenge 05: 00:24
Challenge 06: 00:37
Challenge 07: 00:39
Challenge 08: 00:43
Challenge 09: 00:48
Challenge 10: 00:54
Challenge 11: 00:59
Challenge 12: 01:07
Challenge 13: 01:18
Challenge 14: 01:30
Challenge 15: 01:51

Notes:

**Challenge 09:
jB (must hit in cross up),
5C,
623AB (this move must be linked, it's not a cancel).


**Challenge 14:
3B (counter),
wait,
9 (HARDEST COMBO PART. Jump forward. You need to wait some time before jumping. The idea is to pass above the opponent once she starts failing to get a cross up in the next attack. Jumping too early will make the opponent block your way to the side-switch),
jC (HARDEST COMBO PART. It must hit in cross-up. The timing you hit C is the most important combo part. This you will put your opponent at the right spot for the next attack. It's hard to describe the timing, but I can say that it can't be too next from the ground),
side-switch,
2B (HARDEST COMBO PART. Try to do this attack right away. The timing from the previous attack will decide if it will hit in the right spot. The opponent must to be hit in the back of your character and this will make her be launched to your side and will be possible to continue the combo later. If the opponent was hit in the front of your character, he will fly to the corner and the combo will fail),
236C (HARDEST COMBO PART. This command is still done as 2P perspective. If the two previous moves were done correctly, this move will auto correct to the 1P side and the opponent will fly way to the right side),
side-switch,
66 (run),
5B (mark a point in the stage as usual to avoid running less than necessary),
623C (Cancel the previous move),
2B (Do as soon you recover),
236AB (Cancel the previous move),
66 (run as much as possible),
jC (jump and press C immediately),
623C (Do as soon you land. If didn't run enough in the last step you will be too far to make this connect),
5C (Do as soon you recover),
jC,
2B (Do as soon you land),
2363214D (Cancel the previous move, don't need to do too fast),
3C (Do as soon you recover),
623C (Cancel the previous move).



**Challenge 15:
- The demo walks back after the 6B in the combo start, I prefer to do this before the combo starts.

4(walk back a little),
6B (counter),
jC (delay to get a cross-up),
(side-switch),
236D (assist call),
wait (HARDEST COMBO PART. Probably the most important combo part. Hard to explain it. Need to memorize it.),
9 (Jump forward. During the jumping the assist need to launch the opponent to your side. If the jump as done too early the opponent will be launched only when your character is almost touching the ground. The objective is to hit the opponent while she is as high as possible while being as low as possible),
delay, jC (HARDEST COMBO PART. It must cross-up. Delay as much as possible, but won't hit the opponent if done too low. It should bring the opponent in your direction),
8 (HARDEST COMBO PART. Immediately do a neutral jump),
(side-switch),
jC (HARDEST COMBO PART. If the previous steps were done perfectly, when your character jumps up the opponent will pass under to the other side, making the jC hit in cross up. If there isn't enough time to hit this move, the waiting time was wrong or the jC was done at the wrong height or both),
5B (Do as soon you recover),
6C (Do as soon you recover),
9 (Jump forward Immediately), jC,
run, 5B (use the stage as reference. If you don't run too much the combo may fail in the end),
623C (Cancel the previous move),
5C~C (If you run enough in the previous steps, you be in the reach to hit this attack. You can just mash C until get 2 attacks),
9 (Jump forward Immediately), jC,
5B (Do as soon you land),
3B (Do as soon you recover),
236BC (do as soon you recovers).







Tags:
Koihime Enbu 恋姫†演武
trials
challenges
Kan'u
Unchō
関羽 雲長
Aisha
愛紗
combo
I want this one!
Go through a hardship
この子に決めたっ!
磨穿鉄硯



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