KONA (2017) LONGPLAY | Detective , Canada and Wendigo | Part 1 of 5
Longplay split to five parts ... like 5h-ish
What is Kona ... its one of four games about the supernatural ... think Firewatch mixed with Penumbra Survival Horror ... made in Unity
The whole game can be completed in 2h , IF YOU KNEW WHAT THE ICONS WOULD MEAN ... that was my first gripe , it misses a good manual what icon mean ... you can guess some ... but that coat quest was awful when you did not knew that one of those icons mean a full alcohol bottle , that you get in the general store ... when you move the ladder ,jezz ...
The main quest can be done in 2h , the other 3h you waste on some padding quests (that are not needed for finishing the game): Fixing a Snow Mobile , Hunting for Talismans , Doing a Treasure Hunt with 11 maps , Finding arrows , Exploring the land of Snow
It was one of those OK games ... that graphics made you awe , but the rest is kinda meh ... and you forget about it in 3 months
What was Meh , if the dev would ask : Inventory was awful , the documents tab was a mess , and the Icons from items where not intuitive (that brain icon what did it mean ? Fear ? or ... Exhaustion ???)... and it missed a manual of some sorts ...
Fix that and your product will be stellar ...