Lasve49 MR: Videl, A-18, Pan, Chichi, Arale vs Chiaotzu, Kid Goku, Saibamen, Cell Jr, Kid Gohan

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Published on ● Video Link: https://www.youtube.com/watch?v=ZOo_VuhaG7E



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Duration: 16:01
3,352 views
41


[Kid Goku]
-Strength Enhancement: Maximum health increase by 30,000
-Quick Charge: Chargeable attacks charge faster
-Fighting Spirit: Ki power rises as health decreases
-Serious: Atk rises as health decreases
-Mirage: Automatically dodge all remaining barrage type energy blasts after 1 rapid movement
-Combo Master: Combos and barrage attacks cause more damage
-Unleash Ki: Small additional advantage in clashes
-A.I. Type: Yajirobe

[Chi-Chi]
-Strength Enhancement: Maximum health increase by 30,000
-Master Throw: Stronger throw atk / energy blasts lose power and produce less shots
-Fighting Spirit: Ki power rises as health decreases
-Persistent Threat: Afterimage attack after knock down / Blast Gauge recovers more slowly
-Ki Power Up 1
-Quick Return: Recover faster when rendered unconscious
-Warriors Will: Guarding damaged halved
-A.I. Type: Chiaotzu

[Arale]
-Strength Enhancement: Maximum health increase by 30,000
-Fighting Spirit: Ki power rises as health decreases
-Defense Up 3
-Light Body: Cannot be stunned easily by rush blasts
-Super Senses: Lock on becomes faster
-A.I. Type: None

[Chiaotzu]
-Strength Enhancement: Maximum health increase by 30,000
-Fighting Spirit: Ki power rises as health decreases
-Ki Power Up 1
-Indignation: Super rises as health decreases
-Defense Up 2 & Attack Down 1
-Latent Energy: Defense rises as health decreases
-Exquisite Skill: Stun / restraint effects last less on you, longer against opponents
-A.I. Type: Tien

[Videl]
-Strength Enhancement: Maximum health increase by 30,000
-Fighting Spirit: Ki power rises as health decreases
-Quick Charge: Chargeable attacks charge faster
-Ki Power Up 1
-Serious: Atk rises as health decreases
-Attack Up 1
-Combo Master: Combos and barrage attacks cause more damage
-A.I. Type: Goku

[Pan]
-Strength Enhancement: Maximum health increase by 30,000
-Fighting Spirit: Ki power rises as health decreases
-Unleash Ki: Small additional advantage in clashes
-Combo Master: Combos and barrage attacks cause more damage
-Ki Power Up 1
-Quick Charge: Chargeable attacks charge faster
-Master Throw: Stronger throw atk / energy blasts lose power and produce less shots
-A.I. Type: None

[Android 18]
-Strength Enhancement: Maximum health increase by 30,000
-Fighting Spirit: Ki power rises as health decreases
-Defense Up 3
-Master Blast: speed & atk of rush blasts increased, half ki usage, rush/smash atk lose power
-Light Body: Cannot be stunned easily by rush blasts
-A.I. Type: Tien

[Saibamen]
-Strength Enhancement: Maximum health increase by 30,000
-Fighting Spirit: Ki power rises as health decreases
-Ki Power Up 1
-Defense Up 2 & Atk Down 1
-Super Up 2 & Power Down 1
-Latent Energy: Defense rises as health decreases
-Indignation: Super rises as health decreases
-A.I. Type: Yajirobe

[Cell Jr]
-Strength Enhancement: Maximum health increase by 30,000
-Fighting Spirit: Ki power rises as health decreases
-Quick Charge: Chargeable attacks charge faster
-Mirage: Automatically dodge all remaining barrage type energy blasts after 1 rapid movement
-Unleash Ki: Small additional advantage in clashes
-Confidence: Blast gauge recovers more quickly
-Master Blast: speed & atk of rush blasts increased, half ki usage, rush/smash atk lose power
-A.I. Type: Trunks

[Kid Gohan]
-Strength Enhancement: Maximum health increase by 30,000
-Fighting Spirit: Ki power rises as health decreases
-Persistent Threat: Afterimage attack after knock down / Blast Gauge recovers more slowly
-Ki Power Up 1
-Unleash Ki: Small additional advantage in clashes
-Quick Return: Recover faster when rendered unconscious
-A.I. Type: None







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