Learning Unreal Engine 5.5 โ€“ For Absolute Beginners - Getting Started

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๐ŸŽฎ Learning Unreal Engine โ€“ For Absolute Beginners | Episode 1
In this first episode, we create a totally blank Unreal Engine project โ€” no templates, no shortcuts. From there, we walk through the interface, build out our first level, and start learning the core building blocks of Unreal: Blueprints, Materials, and Level structure.

Youโ€™ll learn exactly what everything does and why it matters โ€” explained clearly, with zero jargon.

๐Ÿ’ก In this episode youโ€™ll learn:

How to create a blank Unreal Engine project (no presets)

The difference between Blueprints, Levels, and Materials

How to navigate the UI: Viewport, Outliner, Content Browser, Details

How to add the Water plugin and create an environment

Setting up your first Material

Understanding basic variable types (Bool, Float, Vector, etc.)

Using โ€œPrint Stringโ€ to debug inside Blueprints

๐Ÿง  Powered by GPT: Iโ€™m using GPT as a co-pilot for learning and building โ€” helping explain what things mean as we go.

๐Ÿ’ฌ Have a question? Drop a comment and Iโ€™ll respond.

๐Ÿ‘‰ Subscribe to follow the full beginner-friendly series as we build a full game from scratch.

#UnrealEngine #BeginnerTutorial #UE5 #GameDev #GPTGameDev #LearnUnreal


๐Ÿ› ๏ธ What part of Unreal confused you most when you first opened it?
Drop your thoughts below โ€” Iโ€™ll use them to guide future episodes!




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