Let's Play and 100% Darksiders 2 - Part 10 - The Lost Temple
We are finally off to the "Lost" Temple. This dungeon it very strait forward and features a few construct-related puzzles. All in all, it feels like it could have been cut and the game wouldn't have suffered (this is a pattern we will be seeing much more after the Foundry dungeon). Since Darksiders 2 is absolutely obsessed with the number 3, though, we have to have a third dungeon before unlocking the big "real" dungeon which is the Foundry.
We get some fancy equipment in the Temple, though, including the Grim Talisman and we unlock the first Death Tomb.
Achievements in this episode:
To Move A Mountain - 43:27
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