
Let's Play FEAR: Perseus Mandate - Part 14 END
I am playing the PC version, you can buy the game here and its expansions here: https://store.steampowered.com/app/21090/FEAR/
So... Perseus Mandate. Yeah when people say it's not very good, I'm honestly inclined to agree. Shoddily made, poorly balanced, drags on for way too long and is more frustrating and boring rather than engaging - the only pillar it stands on is the fact FEAR is amazing and its combat is excellent and the horror is quite effective. But with encounters and sections that undermine that gameplay as well as other aspects the base game does extremely well such as lighting and arena design then it just from an okay experience to downright awful.
There's so much to say about this expansion that I can be here for hours typing this out but I'll keep it short. The Nightstalkers absolutely suck and are a terrible enemy that offer nothing to the story or universe. The bald elites are frustrating to fight mainly because they are bullet sponges of the worst possible kind topped off with being too damn fast to be fun. The new weapons were fun but the grenade launcher was horribly unreliable and seem to kill me more than the enemies. Throwing the replicas aside as an inconsequential side enemy that has little screen time and no bearing on the story is insulting to me. Some parts of the game were beyond ugly and rarely made use of FEAR's excellent lighting and shadows and that final boss was just insulting unfair bullshit.
So much of this expansion could have been fixed if it had more time in the oven, chopped down some of its length with far less filler, made the Nightstalkers memorable, unique and fun to fight, etc. It had the potential to be an excellent expansion pack but it was rushed, made on the cheap with very few resources and perhaps headed up by a less experienced team with how often it misses the mark. I can't see myself returning to this because it offers nothing to me in terms of gameplay when previous installments were way better and it simply retreads the stories of the base game and Extraction Point without adding anything meaningful, making the Nightstalkers worthless in gameplay and story and were unneeded in the first place thanks to these expansions becoming non-canon after FEAR 2 released. I think it's safe to say there's no need to ever touch this one again.
The side story to FEAR we didn’t know about. A second FEAR team has been sent in to clean up the Replica mess elsewhere but they uncover a dark plot on their own. A group of shadowy mercs, not Replica nor ATC are after something and the vast amounts of chaos surrounding the situation is the perfect distraction they need to do the job quickly and quietly. That’s where we step in to put an end to their plot.
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