Let's Play Heroes Chronicles MOTE 52 - You Win or You Die
Recorded with BB Flashback Pro.
Game published 2000 by 3DO (GOG.com compilation released 2011).
After several failed attempts to survive an assault by the main Red army about halfway through the 3rd week of game time in this scenario, I restarted the scenario (off-camera) and "rushed" up to the point where the previous episode had ended, taking the most efficient route to clear our faction's starting area, and not spending anything on the newly-hired "gofer" heroes. This episode starts as Tarnum is about to finally enter the teleporter which accesses Red's home turf. With the "rushing," Tarnum is able to catch the main Red army inside its castle (with about half the Energy Elementals compared to the earlier attempts) on the first day of the 3rd week. Capturing Red's castle ensures the Phoenix's safety, and we win the scenario!
BUT . . . what will Tarnum's forces find when they finally return to the Prime Material Plane?
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