Let's Play Knack -- Part 24: Silly Beetle, Tricks are for Kids
Primarily the trick of transforming into a Big Bad Beetleborg, cause they were all kids.
From the looks of things, Gundahar has figured out very quickly one key strategic point that this game has tried to disguise from Knack: bigger is better. His giant robot is certainly the toughest opponent to appear in the game thus far, but luckily as some sort of conscious cloud of magnetic energy, our hero has a few chances to stop Gundahar's invention. Upon moving on from that challenge, Knack receives an all expense paid trip to Goblin Country as his reward, where the game finally, openly acknowledges the best way to fight goblins: getting big.
Knack continues to try and defeat Chapter 7-5: Gundahar's Robot, but the outcome of the fight sends Knack Chapter 8-1: Back to Basics.
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