Let's Play LEGO MARVEL's Avengers | Level 10: Korea Prospects
LEGO's loose, more kid-friendly version of six MCU films continues
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Link to the game’s Steam release (which is how I'm playing it): https://store.steampowered.com/app/405310/LEGO_MARVELs_Avengers/
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In this series:
I play through the fifteen levels in this game. Four are unlocked after clearing Level 7, but only one of those levels has further levels unlocked after it. After clearing the Avengers (2012) campaign (which includes an opening level based on Age of Ultron and a single level based on Captain America: First Avenger framed as Steve Rogers having a flashback; Level 7 is the final level of that segment of the game), I unlock a level based on Winter Soldier, one based on Iron Man 3, a third based on Thor: Dark World, and a level based on Age of Ultron that continues the adaptation of that film’s story (since it’s the one with four more levels after it). I did do the Winter Soldier level, the Iron Man 3 level, and the Thor: Dark World level in that order before moving onto the rest of Age of Ultron.
In this episode:
Scarlet Witch and Quicksilver turn on Ultron, I have to close the game since Quicksilver somehow clipped into a Free Play area and I still needed him (and quitting the level into a hub undoes the checkpoints), I save Stan Lee and get True Avenger again, and more happen, though not in that order.
No copyright infringement intended. All characters (with the possible exception of the custom ones) belong to Marvel. This game was developed by Traveler’s Tales and TT Games and published by Warner Bros. Interactive Entertainment (though the Mac version also available through Steam was outsourced to be both developed and published by Feral Interactive, but I’m playing this game on Windows), so either or both (and maybe also LEGO and/or Marvel) could be considered the authors of this game for the purposes of copyright. This time, copyright bots flagged one of the mid-level cutscenes and the "hub intro" afterwards. Since it's audio-visual content, I can't just mute it.
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