Let's Play MMX Command Mission Part #016 Taking the Long Route

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Published on ● Video Link: https://www.youtube.com/watch?v=Onjd4Ml6VHk



Category:
Let's Play
Duration: 26:44
2,130 views
24


Finally catching up to Zero. Then Mach runs like a chicken. Also, the cutscene at the start... Is it just me or does Axl's "go" seem cut off?

But we catch up to Mach Jentra and the battle gets dragged out a bit since I decide to use Cinnamon for a bit. She really isn't ready for prime-time with only four hearts in her action trigger. It is a good glance at how I usually use her though.

Things speed up once I bring out the speed princess, and abuse her hyper mode.

Mach Jentra
28,000 LE (1,000 LE)
Power: 98 Speed: 40
Armor: 50 Shield: 70
Damage From Elements
Fire: Absorb! Water: 150% Thunder: 100%\
Note: Calls for Preon back-up (Shielders, Soldiers, and Tanks) Dealing 1,000 damage makes him land and becomes much easier to hit.

Hyper Mode Information:
Stealth Mode (Axl)
Power +100%
Speed -25%







Tags:
MegaMan
Mega
Man
Megaman
Command
Mission
RPG
Playstation2
PS2
Gamecube
Game
Cube
Zero
Shadow
General
Redips
Epsilon
Final
Strike
Let's
Play
Lets
Wildjango
Marino
Capcom
Axl
preon
Massimo
Spider
Dr.
Psyche
Mach
Jentra
Botos
Silver
Horn
Incentas
Scarface
Force
metal
Ferham
zenny
Role-playing Game
Gameplay
Playthrough
Video Game
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