Let's Play Rage 2 | Part 10 - Back From Outer Space | Blind Gameplay Walkthrough

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Rage 2
Game:
Rage 2 (2019)
Category:
Walkthrough
Duration: 41:26
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5


In Part 10 of this blind Rage 2 gameplay walkthrough on the Xbox One X we crash an Ecopod that was orbiting the planet down in front of us, big power move. | Please Like and Subscribe if you enjoyed!
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End screen music:
Dreamer by Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Description:

Rage 2 is a first-person shooter video game developed by Avalanche Studios in conjunction with id Software and published by Bethesda Softworks. The game is the sequel to the 2011 game Rage. The game is set to be released for Microsoft Windows, PlayStation 4 and Xbox One on May 14, 2019. It received mixed reviews from critics who praised shooting mechanics, but criticized the cliched plot and generic gameplay.

Players assume control of a ranger named Walker, who is free to explore the game's apocalyptic fiction open world. Players are given control over some of Walker's attributes, such as their gender, skills, or attire. Walker is able to wield various firearms and tools to fight against enemies, including returning weapons such as the wingstick. Players can develop Walker's skills with Nanotrite-based powers. Through a mode called Overdrive, Walker's guns do more damage, enemies drop more energy and they get healed constantly — providing players with an aggressive way to mow down enemies. Nanotrites from the first game, which act as special powers and ability boosts, can also be used to increase combat efficiency. The game also features vehicular combat, including trucks, buggies and gyrocopters, with the player being able to drive any vehicle in the game's world.

Rage 2 is a joint development between id Software and Avalanche Studios. Avalanche was selected as the collaboration partner for the project as id Software was impressed by Avalanche's work on Just Cause 3, especially its physics-based emergent gameplay. According to Tim Willits, the team hoped that the sequel could deliver on the promise made by the first game, which was limited by technology during its time of release. Willits added that Rage 2 was designed to be the player's "power fantasy", thus they ensured that they will not feel underpowered at the beginning of the game. The game features a colorful color palette so as to distinguish itself from other id Software's games. Rage 2 utilizes Avalanche Studios' Apex game engine instead of id Tech. The Apex engine allowed the team to create detailed indoor environments as well as broad outdoor locations, also allowing players to transition between these worlds without any loading screens.

A sequel to Rage was hinted by Bethesda's Pete Hines, who believed that both Rage and The Evil Within had sold enough to warrant sequels. In mid-May 2018, rumors of the sequel were fueled when Walmart Canada's website updated its video game sections with several as-yet-unannounced titles, which included Rage 2. Bethesda poked fun at Walmart over social media in the following days, but this turned into more direct hints of the sequel's existence. Bethesda formally revealed Rage 2 on May 14, 2018 with a teaser trailer and a gameplay trailer the next day. The game is expected to be released on Microsoft Windows, PlayStation 4 and Xbox One on May 14, 2019. The game's Collector Edition, which includes a severed mutant head voiced by Andrew W.K., is set to be released alongside the standard edition. Players who preorder the game will have access to an exclusive mission and additional gameplay items. Willits revealed that the game will be a game as a service, and he promised that lootboxes would not be present in the game.

#Rage2 #idsoftware #gameplay




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Grav Jump
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Constitution
Focus
Rush
The Wild
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Torn Plains
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