Let's Play Vampire: The Masquerade Bloodlines - Natural History - Part 20
Let's Play Vampire: The Masquerade Bloodlines - Natural History - Part 20
Forced kill
I usually tend to play nice characters in roleplaying games. It makes me uneasy if I play evil or misbehaving characters. There fore I like to avoid killing innocent npc:s or other characters. Every now and the I love to pull the pin and start causing havoc, but that is usually something the game is designed fore. In Vampire: The Masquerade - Bloodlines I like to play it nice. Sure, Richard is an undead vampire and he likes to spill some blood every now and then, but never unnecessarily. That's why it's very annoying if you have to kill some innocent character in game to be able to advance. Like in this one. I don't think there was any way to be able to advance in this game without killing a guard and taking his key.
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