Let's Play Wizardry VI [DE] 44 Hall of the Dead
We begin exploring the crypts, encountering demons, spiders, tough undead and the first two Guardians (Robin Windmarne and the Black Knight).
Before we concern ourselves with pursuing the plot, we try to defeat all four minibosses (the Guardians) down here, because a) they drop *very* good loot and b) beating them is a reliable indicator whether or not our party's strength is on par with the encounters in the next area we'll visit after all this.
But, of course, before we'll get that far, we *will* die a lot. This area is called "Hall of the *Dead*" for more than one reason!
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