Level 1 creature dwelling banks are a BIT unbalanced, I did not expect 49 152 Skeletons at all - TUM

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Published on ● Video Link: https://www.youtube.com/watch?v=GxPnO6nXGfE



Duration: 2:38
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New Thir Upgrades mod gameplay option in the first stage of development: "Dwelling Banks".

Dwelling Banks replaces the original dwellings by 50% with an altered version in the style of creature banks, for level 1 Dwelling Banks you have to defeat 4 stacks of the units that you originally recruit.

The reward will be the full amount of gold those creatures are worth, plus the free ones. Dwelling Banks replenish every 7 days and are accumulative. It's in the testing phase, so there is no disable option at the moment and it is only available for level 1. (9 new "Creature Banks").

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