"Level Transition" Test

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Published on ● Video Link: https://www.youtube.com/watch?v=azWZwWIyflg



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Now is time to to test the transition between levels, the main menu is a complete level and as such it uses different assets and as no player characters or AI is using it, t should be no problem to test some menu options; when traveling to another area, it will download any possible blueprint available.



As the level for the test is empty, just the playable character and some basic blueprints, the transition is almost instant, but, the sound is another story as it reads the distance and position from where the sound comes from (footsteps, light switch, bullet sound and bullet shell hitting ground uses a different sound amplifier and affect the framerate).



Just some more check on the AI system to make a playable Tech Demo.

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Tags:
gameplay
unreal engine 5
tech demo