Link to the Past - Part 11: Forest maze
The Legend of Zelda: A Link to the Past
It's time to enter a sizable and complicated dungeon which will surely eat up a lot of our time! ...or will it? Unlike most dungeons, this one has ways to get around the locked doors and simply bypass all the puzzles. And all the locked doors are just meaningless dead ends that we don't care to look into anyway! Would this be considered a poorly designed dungeon because so much of it can be skipped, or is it a well designed dungeon because it doesn't hold up experienced players?
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