LiTdoom 64 Part 5 (Scientist Class)
Map14 and map15.
Map15 got tedious with those homing rockets.
Same addons as previous vids.
Part 1 is Here:
https://youtu.be/RAs4JUOrHts
and Part 2:
https://youtu.be/u-295Eqcqdg
Part 3
https://youtu.be/vr94psxvaCY
More Levels of BD64
and added at half of the run an immersive patch
for side leaning, I am still not used to it though.
https://cdn.discordapp.com/attachments/663908109609074709/1097994769474531468/immerse_v104.pk3
maps can be obtained here:
https://github.com/swc132994/BD64maps_v2.666
And a Patched version without the fog removal script here:
https://mega.nz/file/EhQ00RzI#Sf8W-xQOCntWSU6PHLmQmoWKV5rG4QNpIvYDNFRFoWQ
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Recent Addons:
ADS Revolver by G-Chan:
https://cdn.discordapp.com/attachments/663908109609074709/1126959447974096906/LiTDOOMRevolverFix.pk3
Corresponding Upscale (Load after the Addon)
https://mega.nz/file/ZoxSmSzK#_wj5dIH0zx-TrV1m8ySDFZriPsCj_uUXLxGHEIAX7ps
Alternate Sounds by Patis:
https://www.mediafire.com/file/if9u02y1s6jmzwp/Litsoundupdate.rar/file
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Usual Files:
The Usual LitDoom Files:
LITDOOM
https://drive.google.com/file/d/10riEqQlEAiFSDvPqqSS3XTB1X6PRTb0h/view?usp=share_link
Neural Package:
https://mega.nz/folder/Btoj0YiL#Vysy-MKJ0pEyXGA-nGYpYw
PBR Materials and Parallax for Doom Textures by Reinchard:
https://forum.zdoom.org/viewtopic.php?t=76178
ACES Tonemap (EVP Shader by Mutant)
https://cdn.discordapp.com/attachments/587133931975999488/630043424233488405/ACES.pk3
HitMarkers:
https://forum.zdoom.org/viewtopic.php?t=60356
Alternate Gore Decals (Better Performance) https://cdn.discordapp.com/attachments/477658757426315264/950105888180555807/GoreDecals_PB3.0WIP.pk3
Damage Indicator:
https://cdn.discordapp.com/attachments/856223628474843178/974673924401012797/Damage_Indicator.pk3
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Benefits Include Upscale Projects and Custom Gameplays.
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https://ko-fi.com/berserkdoomer
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